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AW: Some thoughts about Strength Tests
...Several chess websites provide strength analysis and ever since the very beginnings of chess programs, move strength has been calculated and accepted as a method to analyze the strength of moves played in a game.
Some day in the future (maybe not in our lifetime), I fully expect that you will be able to take the complete game database of for example Wilhelm Steinitz or Garry Kasparov, plug it into the master computer program and get the strength results, overall and year by year for each and every player, and accurately compare the evolving improvements of chess knowledge throughout history for players and computer programs. https://www.chessmonitor.com/? Definitely worth a try (there is a free version) - but you can even make suggestions to improve the features of this program. Has anyone already tested chessmonitor for this purpose ? Regards Hans-Jürgen |
| Folgende 2 Benutzer sagen Danke zu CC 7 für den nützlichen Beitrag: | ||
Egbert (15.06.2024), spacious_mind (15.06.2024) | ||
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Re: AW: Some thoughts about Strength Tests
Maybe this future is very near, please have a look at:
https://www.chessmonitor.com/? Definitely worth a try (there is a free version) - but you can even make suggestions to improve the features of this program. Has anyone already tested chessmonitor for this purpose ? Regards Hans-Jürgen You got me very happy and excited for a moment there. But, unfortunately when you look at it closer, it seems to be performance based again, collecting all games played and rating the performance ELO's with opponents ELO's. Unless I am missing something when looking at the Website? Best regards Nick |
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Re: AW: Re: AW: Some thoughts about Strength Tests
Let's think about what would be needed or considered. 1) It is unlikely that today's hardware would be able to go quick enough in order to go deep enough to identify best moves as for it to be interesting you need the game analysis to be fairly quick, otherwise you have problems with impatience. So, do you take 1 minute for example to evaluate a complete game today and how good is that? 2) In order to do this, I would want to have a clear distinction between theory strength and brain power strength. Meaning for example an opening is theory. So, a rule could be put in place where you have the database, and a match is made against the database. If for example in previous plays x number of games had played that move, then it falls under theory. 3) Strength begins where theory ends. Since the game database has the year tied to it, that is also possible for historical games. You match the year played against current year and previous years. 4) Endgame strength.... you could for example create a rule that endgames begin by counting empty squares. i.e. if there are 49 empty squares, the endgame begins. Make that a standard...as an example. So, in summary if something like this could be created then you would have: Theory rating Middle game strength rating Endgame strength rating Combined rating. Just some thoughts, regards Nick |
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