
Zitat von
hap
I also had a look at luaengine.cpp and see this:
* sound:system_mute() - turns on/off system sound
Thanks, this looked interesting, but unfortunately is doesn't work.
I've tried it in many different variations, but as soon as I include this command in the plugin, it simply doesn't work anymore (but without any error message).
I guess only Sandro could tell us, how this command can be used in a plugin (if at all), or what requirements would be needed.