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Major Chaos
Let me put this thought to you. Let us say that a GK2100 running a 1MHz will look at 100 moves a second. And lets say that an average move time at game in 30 is 30secs.So a GK2100 running at 1MHz at game in 30 will calculate 30x100= 3,000 moves in 30secs. The CB-Emu GK2100 at 32Mhz at game in 30 will calculate 32x30x100= 96,000 moves in 30secs.
Best regards
Clive
Hi Clive,
After reading this Post the other day it was in the back of my mind to respond to you, as I would still lean towards Paul's argument.
To keep it simple lets say:
The normal 32 Mhz plays 1000 moves in 30 seconds.
You speed Mess up by x3 and now have 3000 moves in 30 seconds. But the times 3 speed means that it now plays its move in 10 Seconds. So therefore no benefits except for when it ponders an opponents move which can be blessing or a curse as more often or not the old computers used to do a lot of their blunders as a result of their pondering. (for pondering your argument is correct since your opponent will still take its 30 seconds.)
Therefore if you were to genuinely get 96 MHz you would ideally need to turn off pondering to be fair on your opponent and set it to 90 seconds per move so that its 3x speed increase continues to play same time as your opponents 30 seconds per move?
ps... that's assuming you want to play it at 96 Mhz. Otherwise the only advantage you give to yourself is the ponder time. I was not sure about what the times 3 meant.
Regards
Nick
Ooops a further ps...having a dumb moment. If you are playing at 96 Mhz = 90 seconds per move, then ponder is not relevant (sorry about that). If playing at 32 Mhz and 3 times speed it is.