Thema: Info: New emulation project
Einzelnen Beitrag anzeigen
  #5  
Alt 16.09.2025, 17:29
Benutzerbild von M.Z
M.Z M.Z ist offline
Mephisto Excalibur
 
Registriert seit: 19.01.2019
Alter: 63
Beiträge: 75
Abgegebene Danke: 112
Erhielt 38 Danke für 27 Beiträge
Aktivitäten Langlebigkeit
1/20 7/20
Heute Beiträge
0/3 sssssss75
Re: AW: Re: AW: New emulation project

 Zitat von MichaelN Beitrag anzeigen
I think that as a less technically savvy reader, it's difficult to understand, based solely on your code snippets, what you intend to achieve with such a new emulation, or what the result of this new project should look like? For example, what do you mean by "I wanted to create a more refined and realistic emulation"? A new (King 2.61) engine or only an adjustment?
Some further information would be helpful

Best regards,
Michael
Hi Michael,
I haven't actually published any code snippets, but what you see in the first row is the json file that loads all the parameter values ​​for each character, such as Tal, Capablanca, Petrosian, Nakamura, and so on. The second row is the engine output, which returns all the information related to the engine's automatic real-time adjustments based on the initial settings and game progress.

Regarding The King, my project envisions an emulation style as close as possible to version 2.61, while maintaining a predominantly active and risky game.

Any questions will be appreciated.

Best regards,
Marco
Mit Zitat antworten
Folgender Benutzer sagt Danke zu M.Z für den nützlichen Beitrag:
Hast8 (18.09.2025)