dieser Thread ist ja im Prinzip ne Art Info Center über Martin Bryant und sein Colossus Programm.
Dann wollen wir diese Sache auch so fortsetzen.
Ich habe die letzte Engine von Martin auf einem Laptop mit 2 Cores getestet.
Jede engine 1 core und permanent brain.
Code:
Motor Punkte Dr Re Dr Ko Ko De Pa Wa Ch De De Ch Ic Za Co Ch De Co Co De Ka SO Co Mi S-B
01: Dragon-3.1-64bit [t1] 42,0/46 ·· == == =1 == =1 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 869,00
02: Revenge3_sse42 [t1] 39,0/46 == ·· == =1 1= =1 =1 1= =1 11 11 11 1= 11 11 11 11 11 10 1= 11 11 11 11 812,00
03: Dragon-3.1-64bit [t1, mcts] 39,0/46 == == ·· 0= == 11 1= 1= 1= 11 1= =1 11 11 11 11 11 11 11 11 11 11 11 11 776,25
04: Komodo-14.1-64bit [t1] 38,0/46 =0 =0 1= ·· == == 11 == == 11 1= 11 11 11 11 11 11 11 11 11 11 11 11 11 737,25
05: Komodo-14.1-64bit [t1, mcts] 36,0/46 == 0= == == ·· == 0= 11 == == 11 =1 =1 11 11 11 11 11 11 11 11 11 11 11 684,25
06: DeepHiarcs15.3.1 [t1] 36,0/46 =0 =0 00 == == ·· == 1= 01 1= 11 11 11 11 11 11 11 11 11 11 11 11 11 11 662,25
07: Patricia_4_64_ja_sse4 [t1] 34,5/46 00 =0 0= 00 1= == ·· =1 =1 11 11 1= 11 11 01 11 11 11 11 =1 11 11 11 11 635,75
08: Wasp550 [t1] 33,0/46 00 0= 0= == 00 0= =0 ·· 11 =1 1= 11 11 11 11 11 =1 11 11 11 1= 11 11 11 583,75
09: Chiron-5-64bit [t1] 31,5/46 00 =0 0= == == 10 =0 00 ·· =1 == =1 11 =1 11 11 11 11 11 11 11 11 11 =1 548,50
10: Deep Rybka 4.1 x64 [t1] 27,5/46 00 00 00 00 == 0= 00 =0 =0 ·· 10 0= 11 11 1= 11 11 11 11 11 11 11 11 11 403,00
11: DeepShredder13UCIx64 [t1] 26,5/46 00 00 0= 0= 00 00 00 0= == 01 ·· 11 11 11 01 11 11 10 11 11 01 11 11 11 413,50
12: ChessBrainVB4.03 [t1] 26,0/46 00 00 =0 00 =0 00 0= 00 =0 1= 00 ·· 10 =1 11 11 11 11 11 11 11 11 11 11 367,75
13: Ice4 [t1] 21,0/46 00 0= 00 00 =0 00 00 00 00 00 00 01 ·· == 11 1= 1= 11 == 11 11 11 11 11 262,50
14: Zappa Mexico II x64 [t1] 18,0/46 00 00 00 00 00 00 00 00 =0 00 00 =0 == ·· 01 01 00 11 11 11 11 11 11 11 198,25
15: Colossus2024b [t1] 17,5/46 00 00 00 00 00 00 10 00 00 0= 10 00 00 10 ·· 10 11 0= == 1= 11 11 11 11 212,25
16: ChessTiger2007UCI 16,0/46 00 00 00 00 00 00 00 00 00 00 00 00 0= 10 01 ·· 11 11 11 01 =1 =1 11 =1 167,75
17: DeepGandalf7-64 [t1] 13,0/46 00 00 00 00 00 00 00 =0 00 00 00 00 0= 11 00 00 ·· 10 1= 01 1= 01 11 11 138,25
18: Colossus2022a [t1] 13,0/46 00 00 00 00 00 00 00 00 00 00 01 00 00 00 1= 00 01 ·· == 1= =1 =1 11 11 130,00
19: Colossus2024a [t1] 12,5/46 00 01 00 00 00 00 00 00 00 00 00 00 == 00 == 00 0= == ·· 1= 10 11 1= 11 145,25
20: Delfi5.0 11,0/46 00 0= 00 00 00 00 =0 00 00 00 00 00 00 00 0= 10 10 0= 0= ·· 11 11 10 1= 123,25
21: Kaissa_18_a [t1] 8,0/46 00 00 00 00 00 00 00 0= 00 00 10 00 00 00 00 =0 0= =0 01 00 ·· =1 =1 01 94,50
22: SOS 5.1 for Arena 5,5/46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 =0 10 =0 00 00 =0 ·· 1= =1 42,75
23: Cometb68 4,5/46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0= 01 =0 0= ·· 11 30,00
24: MinimalChess0.5 3,0/46 00 00 00 00 00 00 00 00 =0 00 00 00 00 00 00 =0 00 00 00 0= 10 =0 00 ·· 40,00
552 Partien gespielt / Turnier beendet
Name des Turniers: Colossus2024
Ort/ Land: THORSTENS-17ER, Deutschland
Spielstufe: Turnier 40/5
Hardware: Intel(R) Pentium(R) CPU 4415U @ 2.30GHz mit 4.096 MB Speicher
Das sieht doch verglichen mit den vorherigen engines gar nicht schlecht aus.
alle engines hatten szyzgy bases und dasselbe buch, außer die engines die ab werk mit eigenem buch kommen.
die tablebases lagen auf SSD.
Martin hat versprochen, das es bald ein 2025a update gibt,
der update Service von Colossus ist m.E. vorzüglich.
Welcher andere Entwickler der 80er Jahre liefert heute noch so regelmäßig updates ??