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  #18  
Alt 29.05.2024, 22:05
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AW: Spacious Mind's Renaissance School

Hello dear chess computer friends,

I leveraged the Spacious Mind's Renaissance School test to run thru all Easy and Fun levels of my Millennium King Performance. That's 15 levels, times 10 games to replay... a lot of runs, though worthwhile. Thankfully, the computing of moves is fast, using those levels.

The results should fit any Millennium device running The King engine (the King competition, the King Element, the Exclusive Lasker edition as well...) therefore I trust this should spark interest for some here

Here are the detailed results, sorted downwards by decreasing score:



And the resulting graph:



As a reminder, normal levels 6 (avg 30 secs/move) and 9 (tournament) achieved respectively 2482 and 2595 ratings.

The graph displays rather evenly distributed levels - and confirms there is no need for fun levels over level 5 (this curve is catching up the easy levels' one).
Fun levels 4 and 5 perform close to Easy levels 2 and 3 as far as strength is concerned, the difference would lie in "guess the mistakes" the Fun levels add...

About Test Game 10 Nick pointed out, the King Performance also struggled raising its score across those easy and fun levels (it also failed on tournament level...). A much difficult test game!

mit freundlichen Grußen,
Eric
Angehängte Grafiken
Dateityp: jpg KP_Easy_rating.jpg (78,4 KB, 239x aufgerufen)
Dateityp: jpg KP_Easy_graph.jpg (64,5 KB, 254x aufgerufen)
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Folgende 6 Benutzer sagen Danke zu Tibono für den nützlichen Beitrag:
Boris (17.07.2024), Chessguru (09.07.2024), kamoj (30.05.2024), Robert (03.06.2024), spacious_mind (30.05.2024), Wandersleben (02.06.2024)